Development Log

Building the
Impossible.

We are constantly pushing the boundaries of visual automation. See what's live, what's building, and where we are going next.

BRANCH: main/v4.0-alpha
Core Logic
YOLOv9
3D Engine
Deploy
> Compiling 3D_Volumetric_Mesh... Processing
> Optimizing Depth_Buffers... Done
CURRENT FOCUS (FEB 2026)
IN PROGRESS 85% Complete

3D Volumetric Tracking

Moving beyond 2D bounding boxes. The new engine will understand depth and orientation in 3D space, drastically improving accuracy for FPS and Third-Person games where perspective shifts constantly.

Depth Buffer Analysis
Occlusion Handling
Z-Axis Targeting
UP NEXT (SPRING 2026)
PLANNED

MacOS Silicon Native

Full native support for M1/M2/M3 chips. Bringing the visual engine to the Apple ecosystem with Metal API acceleration for zero-lag processing.

PLANNED

Mobile Companion App

Monitor your running bots from your phone. Receive push notifications for "Stuck" states, "Tasks Completed," or "Player Messages" instantly.

RECENTLY DEPLOYED
LIVE Jan 15, 2026

Marketplace v2.0

Launched the peer-to-peer script marketplace allowing developers to monetize their creations. Integrated Stripe Connect and automated payout logic.

LIVE Dec 12, 2025

Vision Engine v3.0

Major overhaul of the OCR system. Introduced "Smart Text" recognition for reading dynamic game chat logs and auction house prices in real-time.